Sunday, January 9, 2022

The story behind the first Colecovision adult games (BUSTin-Out series)

 Hi folks,

Last night i was doing some cleaning on one of my hard drives and found an old text that Daniel Bienvenu (now aka Amy Marie "Purple" Bienvenu) sent me on December 12, 2000 (yup, 21 years ago) about a cheat code for any BUSTin-Out games...Holy crap! Completely forgot about this! But right after, a flooding of memories when Daniel, Marcel Thériault and me were having discussions about doing an adult game for the Colecovision on Yahoo Messenger.

So many (good and stupid) ideas came out of these conversations until Marcel send us (Dan & me) some pictures of one of his girl friends (Julie) and that what inspired us to make the very first adult game for the Colecovision! (Thanks Julie for inspired us).

 So Daniel started coding to see if the pictures would display on the Colecovision (remember, it was 2000 and not so many tools existed and Daniel all made his own tools!). We took black & white pictures as these took less space than a color pictures. Daniel was the coder and i helped with finding pictures that could look good with the help of one of his tools (CVPHOTO and CVPHOTOC). The first "ROMS" were actually pictures of Julie and some Playmates and until version 0.4, these Roms were unplayable as we couldn't move the paddle since it was just to see how the pictures were displaying (too bright or too dark or too pixelised).

As you can see, some are too dark, too bright or some too pixelised. If we had the tools that exists now, things would have been much different but that was then, we did what we could. But for 2000, this was indeed a great effort. 

We didn't wanted to do a porn game or anything explicit or smutty, just something exotic/erotic like the magazine Playboy. But since the screen of the Colecovision was only 256 x 192 pixels, that didn't leave to much details so we took only women which we could see from the head to their belly-buttons so that left seeing their natural busts (now you know why it's called "BUSTin-Out") ;)

What i don't remember is how many Volume 1 we made & sold but it sure wasn't a 100 copies. Here's the original cover for Volume 1:

 And this was the cartridge label for Volume 1:

But since we couldn't fit many pictures into a cartridge, Dan had the idea of making a serie of volumes and put a reference dubbed "collect'em all!" which he took from the Pokemons (catch'em all), so after making volume 1, Volume 2 came out right after:

And as for Volume 3, i don't ever remember doing a cover for this edition and i have no picture(s) in my database, but at least i do have the cartridge label:

 All cartridges, boxes (VHS), covers were either made by us to sell to members of the C.C.J.V.Q. or was made and sold by John Dondzilla for the rest of North America/Worldwide. At one of the C.C.J.V.Q. meeting (March 24, 2001), Dan & me we signed a couple of BUSTin-Out while having fun (and goofing around):

In case some of you didn't know, Dac-Man was Daniel very first game published!

And no...Dan didn't pinch my ass if it's what you're thinking...just me goofing. ;P

So if anyone of you has a copy signed by both of us, these are the rarest ones.

But that's not all, we even wanted to make a newer series called "Super BUSTin-Out" which instead figuring real women, we were going to use Hentai-type (but nothing smutty) girls from the waist up and in color this time. But with the poor success we had with the previous serie, we just did two different labels. The first is a Pre-Super BUSTin-out featuring a girl in bikini:

 But this was done before we wanted to use cartoon girls and if you did read the label, it states "(BUSTin-Out Volume #3)" which was also before we made the other Volume 3 label. So this label is a sort of in between projects (Volume 3 & Super BUST-in Out). After this label, this was the one we were going to use for the first Super BUSTin-Out:

 And again, still states "(BUSTin-Out Volume #3)" as we were not sure if we were going to release Volume 3 or Super BUSTin-Out !! There is a ROM of Super BUSTin-Out that exists but it's only a demo of the title screen:

 Click "HERE" to download the ROM.

After this project, Dan & me worked on another game and that one was a hell of a success. Just a hint: it's the non-official sequel of Space Fury. ;) I think Daniel released the ROMS not long after when we "retired" the BUSTin-Out project. He released Volume 1 to 3 and also a Volume 0.5. 

A couple of years later, someone at CollectorVision asked Dan if they could re-release all three volumes of BUSTin-Out and redone the covers:



And i would bet this was the guy who asked to do these re-editions:

 I'll give you some hints: this was his first C.C.J.V.Q. meeting on November 10, 2001 and has been a long time partner (still is) of CollectorVision and is the owner of the only prototype "Energy Quiz". Can you guess his name ? ;)

So if anyone of you want's a copy (or all three) of BUSTin-Out, then i invite you to buy them on the site of CollectorVision. Oh and almost forgot! The cheat code for any BUSTin-Out ROMS (Volume 0.5, 1, 2 or 3) - (original French text from Daniel):

Truc pour voir toutes les pitounes
dans BUSTin-Out Volume #1 et #2:

Quand tu démarre le jeu. Tu vois la fille, tu entends le son de mon logo.
Tiens la touche correspondant à # (ou * si tu utilise VirtualColeco) jusqu'à ce
que tu entendes un bruit après que la musique soit terminée.

Au menu, tu fais 5 pour enter dans le mode de visualisation.

Ça marche pour tous les BUSTin-Out ce truc là... et c'est le seul truc!

And here's the English translated text:

Trick to see all the girls
in BUSTin-Out Volume #1 and #2:

When you start the game, You see the girl, you hear the sound of my logo.
Hold the key corresponding to # (or * if you are using VirtualColeco) until
that you hear a noise after the music is over.

On the menu, you press 5 to enter the viewing mode.

It works for all the BUSTin-Out that's out there... and that's the only code!


So hope you have like the story and have fun folks! :)




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